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B

bestmove - Variable in class net.sf.genethello.applet.gametheory.GameTheory
Best move found so far.
bestmove - Variable in class net.sf.genethello.gametheory.GameTheory
Best move found so far.
beta - Static variable in class com.fmsware.gif.NeuQuant
 
betagamma - Static variable in class com.fmsware.gif.NeuQuant
 
betashift - Static variable in class com.fmsware.gif.NeuQuant
 
bgColor - Variable in class com.fmsware.gif.GifDecoder
 
bgIndex - Variable in class com.fmsware.gif.GifDecoder
 
bias - Variable in class com.fmsware.gif.NeuQuant
 
birth - Variable in class net.sf.genethello.applet.PlayerInfo
Generation of birth.
birth - Variable in class net.sf.genethello.gui.PlayerInfo
Generation of birth.
BLACK - Static variable in class net.sf.genethello.applet.Constants
Square value of black player.
BLACK - Static variable in class net.sf.genethello.shared.Constants
Square value of black player.
blackBrain - Variable in class net.sf.genethello.applet.Game
Brain of black player.
blackBrain - Variable in class net.sf.genethello.game.Game
Brain of black player.
block - Variable in class com.fmsware.gif.GifDecoder
 
blockSize - Variable in class com.fmsware.gif.GifDecoder
 
Board - Class in net.sf.genethello.applet
Implementation of gametheory's Board to simulate an othello board.

Board's index (8x8)
abcdefgh 101234567 289... ... 856......63
Board(boolean) - Constructor for class net.sf.genethello.applet.Board
Creates a new instance of Board.
board - Variable in class net.sf.genethello.applet.Game
Board used in the game.
Board - Interface in net.sf.genethello.applet.gametheory
Interface to simulate board of game.
board - Variable in class net.sf.genethello.applet.gametheory.GameTheory
Board used in the game.
Board - Class in net.sf.genethello.game
Implementation of gametheory's Board to simulate an othello board.

Board's index (8x8)
abcdefgh 101234567 289... ... 856......63
Board(boolean, Connection) - Constructor for class net.sf.genethello.game.Board
Creates a new instance of Board.
board - Variable in class net.sf.genethello.game.Game
Board used in the game.
Board - Interface in net.sf.genethello.gametheory
Interface to simulate board of game.
board - Variable in class net.sf.genethello.gametheory.GameTheory
Board used in the game.
BoardPanel - Class in net.sf.genethello.applet
A panel representing physical board of othello.
BoardPanel() - Constructor for class net.sf.genethello.applet.BoardPanel
Creates new instance of BoardPanel.
BoardPanel - Class in net.sf.genethello.gui
A panel representing physical board of othello.
BoardPanel() - Constructor for class net.sf.genethello.gui.BoardPanel
Creates new instance of BoardPanel.
bottomCornerPattern() - Method in class net.sf.genethello.applet.Board
Constructs bottom corner pattern from current board.
bottomCornerPattern() - Method in class net.sf.genethello.game.Board
Constructs bottom corner pattern from current board.
bottomCornerValue() - Method in class net.sf.genethello.applet.Board
Calculates value of bottom corner pattern for BLACK disc.
bottomCornerValue() - Method in class net.sf.genethello.game.Board
Calculates value of bottom corner pattern for BLACK disc.
bottomSidePattern() - Method in class net.sf.genethello.applet.Board
Constructs bottom side pattern from current board.
bottomSidePattern() - Method in class net.sf.genethello.game.Board
Constructs bottom side pattern from current board.
bottomSideValue() - Method in class net.sf.genethello.applet.Board
Calculates value of bottom side pattern for BLACK disc.
bottomSideValue() - Method in class net.sf.genethello.game.Board
Calculates value of bottom side pattern for BLACK disc.
boundaries - Variable in class net.sf.genethello.applet.Chromosome
Array of phase boundaries int[phases + 1].
boundaries - Variable in class net.sf.genethello.brain.Chromosome
Array of phase boundaries int[phases + 1].
Brain - Class in net.sf.genethello.applet
A 'best move' searching class extending GameTheory class.
Brain(IGame, Chromosome, long) - Constructor for class net.sf.genethello.applet.Brain
Creates new instance of brain.
Brain - Class in net.sf.genethello.brain
A 'best move' searching class extending GameTheory class.
Brain(IGame, Chromosome, long) - Constructor for class net.sf.genethello.brain.Brain
Creates new instance of brain.
breakRoutine() - Method in class net.sf.genethello.game.Game
Breaks routine.
buildAnimatedGif(int, int, int, String) - Method in class net.sf.genethello.gui.GenethelloGUI
Builds animated GIF.

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