Implementation of gametheory's Board to simulate an othello board.
Board's index (8x8)
| a | b | c | d | e | f | g | h
101234567
289 | ...
| ...
856 | ......63
Board(boolean) -
Constructor for class net.sf.genethello.applet.Board
Creates a new instance of Board.
board -
Variable in class net.sf.genethello.applet.Game
Board used in the game.
Board - Interface in net.sf.genethello.applet.gametheoryInterface to simulate board of game.board -
Variable in class net.sf.genethello.applet.gametheory.GameTheory
Board used in the game.
Board - Class in net.sf.genethello.gameImplementation of gametheory's Board to simulate an othello board.
Board's index (8x8)
| a | b | c | d | e | f | g | h
101234567
289 | ...
| ...
856 | ......63
Board(boolean, Connection) -
Constructor for class net.sf.genethello.game.Board
Creates a new instance of Board.
board -
Variable in class net.sf.genethello.game.Game
Board used in the game.
Board - Interface in net.sf.genethello.gametheoryInterface to simulate board of game.board -
Variable in class net.sf.genethello.gametheory.GameTheory
Board used in the game.
BoardPanel - Class in net.sf.genethello.appletA panel representing physical board of othello.BoardPanel() -
Constructor for class net.sf.genethello.applet.BoardPanel
Creates new instance of BoardPanel.
BoardPanel - Class in net.sf.genethello.guiA panel representing physical board of othello.BoardPanel() -
Constructor for class net.sf.genethello.gui.BoardPanel
Creates new instance of BoardPanel.
bottomCornerPattern() -
Method in class net.sf.genethello.applet.Board
Constructs bottom corner pattern from current board.
bottomCornerPattern() -
Method in class net.sf.genethello.game.Board
Constructs bottom corner pattern from current board.
bottomCornerValue() -
Method in class net.sf.genethello.applet.Board
Calculates value of bottom corner pattern for BLACK disc.
bottomCornerValue() -
Method in class net.sf.genethello.game.Board
Calculates value of bottom corner pattern for BLACK disc.
bottomSidePattern() -
Method in class net.sf.genethello.applet.Board
Constructs bottom side pattern from current board.
bottomSidePattern() -
Method in class net.sf.genethello.game.Board
Constructs bottom side pattern from current board.
bottomSideValue() -
Method in class net.sf.genethello.applet.Board
Calculates value of bottom side pattern for BLACK disc.
bottomSideValue() -
Method in class net.sf.genethello.game.Board
Calculates value of bottom side pattern for BLACK disc.
boundaries -
Variable in class net.sf.genethello.applet.Chromosome
Array of phase boundaries int[phases + 1].
boundaries -
Variable in class net.sf.genethello.brain.Chromosome
Array of phase boundaries int[phases + 1].
Brain - Class in net.sf.genethello.appletA 'best move' searching class extending GameTheory class.Brain(IGame, Chromosome, long) -
Constructor for class net.sf.genethello.applet.Brain
Creates new instance of brain.
Brain - Class in net.sf.genethello.brainA 'best move' searching class extending GameTheory class.Brain(IGame, Chromosome, long) -
Constructor for class net.sf.genethello.brain.Brain
Creates new instance of brain.
breakRoutine() -
Method in class net.sf.genethello.game.Game
Breaks routine.
buildAnimatedGif(int, int, int, String) -
Method in class net.sf.genethello.gui.GenethelloGUI
Builds animated GIF.
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